SUMMONHEALTHBONUSESLEVELNINJUTSUDESC

Sand Grimmer
135%*
damage: +2%
resistance: +4%
taijutsu: +1
blade fighting: +1
throwing: +1
avoiding: +1
health: +5%
80%*
0%*
It inflicts 310-330 melee damage (2s) and uses Suna Shigure (8s cooldown). Charged with 8433600 units, it will definitely give Armored Grimmer.

Raven
150%*
attack speed: +3
throwing: +3
1%*
0%*

Tadpole
20%*
damage: +1%
40%*
70%*
It uses Blast of Water (4s cooldown).

Young Toad
80%*
damage: +1%
resistance: +2%
70%*
0%*
It inflicts 280-300 melee damage (2s) and uses Blast of Water (4s cooldown).

Bunshin Daibakuha
180%*
100%*
100%*
It inflicts 780-900 melee damage (1s) and uses Explosion (1.5s cooldown), then it disappears.

Kage Bunshin
195%*
25%*
25%*
It inflicts 190-200 melee damage (1s).

Suna Bunshin
195%*
70%*
70%*
It inflicts 135-145 melee damage (1s) and uses Suna Shigure (8s cooldown).

Mizu Bunshin
195%*
70%*
70%*
It inflicts 390-430 melee damage (1s) and uses Suidan no Jutsu (5s cooldown), Demon Slash (7s cooldown), Suiryudan no Jutsu (9s cooldown).

Sumi Bunshin
195%*
70%*
70%*
It inflicts 390-430 melee damage (1s) and uses Bakuretsu Koinu (5s cooldown), Ansatsu Jutsu (8s cooldown).

Ninken
180%*
damage: +2%
55%*
50%*
It inflicts 180-200 melee damage (1s) and uses Bakuretsu Koinu (6s cooldown), Douteki Tei In (18s cooldown).

Ninja Dog
3200
0%*
0%*
It inflicts 410-420 melee damage (2s) and indicates the location of the person you are looking for.

Young Snail
180%*
damage: +3%
resistance: +3%
100%*
0%*
It inflicts 360-380 melee damage (2s) and uses Chiyute no Jutsu (10s cooldown).

Doki I
140%*
20%*
0%*
It inflicts 660-680 melee damage (2s) and uses Cho Baika no Jutsu (5s cooldown).

Personal Toad
140%*
damage: +3%
resistance: +6%
100%*
0%*
It inflicts 360-380 melee damage (2s) and uses Blast of Water (4s cooldown).

Armored Grimmer
145%*
damage: +3%
resistance: +6%
taijutsu: +3
blade fighting: +3
attack speed: +1
throwing: +2
avoiding: +1
100%*
0%*
It inflicts 350-370 melee damage (1s) and uses Suna Shigure (8s cooldown).

Mini Shukaku
135%*
damage: +2%
resistance: +8%
throwing: +2
avoiding: +2
agility: +-3
100%*
0%*
It inflicts 300-320 melee damage (2s) and uses Suna Shigure (10s cooldown). Charged with 170280000 units, it will definitely give Susanoo Bijuu.

Mini Matatabi
135%*
damage: +4%
resistance: +2%
blade fighting: +3
100%*
0%*
It inflicts 320-340 melee damage (2s) and uses Double Slash (6.5s cooldown). Charged with 170280000 units, it will definitely give Susanoo Bijuu.

Mini Isobu
135%*
damage: +3%
resistance: +6%
taijutsu: +2
agility: +-2
100%*
0%*
It inflicts 300-320 melee damage (2s) and uses Blast of Water (4s cooldown). Charged with 170280000 units, it will definitely give Susanoo Bijuu.

Mini Son Goku
150%*
damage: +5%
resistance: +5%
taijutsu: +3
105%*
0%*
It inflicts 360-380 melee damage (2s) and uses Katon Kibaku Enjin (13.5s cooldown). Charged with 162540000 units, it will definitely give Susanoo Bijuu.

Mini Kokuo
150%*
damage: +5%
resistance: +4%
blade fighting: +2
attack speed: +1
105%*
0%*
It inflicts 340-360 melee damage (2s) and uses Kairiki Muso (10.5s cooldown). Charged with 162540000 units, it will definitely give Susanoo Bijuu.

Mini Saiken
150%*
damage: +3%
resistance: +9%
throwing: +2
agility: +-4
105%*
0%*
It inflicts 310-330 melee damage (2s) and uses Suigadan (10s cooldown). Charged with 162540000 units, it will definitely give Susanoo Bijuu.

Mini Chomei
165%*
damage: +5%
resistance: +6%
agility: +2
110%*
0%*
It inflicts 360-380 melee damage (2s) and uses Chiyute no Jutsu (11s cooldown), Chodan Bakugeki (14s cooldown). Charged with 154800000 units, it will definitely give Susanoo Bijuu.

Mini Gyuki
165%*
damage: +6%
resistance: +8%
attack speed: +1
110%*
0%*
It inflicts 360-380 melee damage (2s) and uses Blast of Ink (7.5s cooldown). Charged with 154800000 units, it will definitely give Susanoo Bijuu.

Mini Kurama
165%*
damage: +7%
resistance: +7%
attack speed: +1
110%*
0%*
It inflicts 360-380 melee damage (2s) and uses Chiyute no Jutsu (10s cooldown), Tailed Beast Chakra Arms (16s cooldown). Charged with 154800000 units, it will definitely give Susanoo Bijuu.

Karasu Puppet
200%*
80%*
80%*
It inflicts 290-300 melee damage (0.5s), throws senbons 290-300 melee damage (0.5s).

Kuroari Puppet
200%*
80%*
80%*
It inflicts 750-800 melee damage (1s), throws senbons 750-800 melee damage (1s).

Sanshouo Puppet
210%*
damage: +3%
resistance: +3%
100%*
100%*
It uses Bakuretsu Koinu (1.5s cooldown).

Sasori Puppet
220%*
throwing: +3
100%*
100%*
It inflicts 2800-3000 melee damage (0.5s), throws senbons 2800-3000 melee damage (0.5s) and uses Fire Wave (6s cooldown), Suidan no Jutsu (6s cooldown), Ansatsu Jutsu (4s cooldown).

Bugs
180%*
damage: +4%
resistance: +2%
100%*
100%*
It inflicts 190-200 melee damage (0.5s).

Ink Snake
180%*
100%*
100%*
It inflicts 380-400 melee damage (1s) and uses Ink Incapacitate (1.5s cooldown), then it disappears.

War Puppet
180%*
damage: +2%
resistance: +4%
100%*
100%*
It inflicts 2400-2600 melee damage (0.5s) and uses Demon Slash (6s cooldown), Ansatsu Jutsu (7s cooldown).

Insects
195%*
damage: +4%
resistance: +2%
100%*
100%*
It inflicts 380-400 melee damage (1s) and uses Insects Bomb (2s cooldown).

Adult Ninken
180%*
damage: +6%
resistance: +2%
100%*
100%*
It inflicts 480-500 melee damage (1s) and uses Bakuretsu Koinu (6s cooldown), Douteki Tei In (18s cooldown).

Kakuzu Heart
150%*
damage: +2%
resistance: +2%
health: +5%
0%*
0%*
It inflicts 100-120 melee damage (2s). It collects loot (30 slots), slots count can be upgraded.

Raiton Wolf
180%*
100%*
100%*
It inflicts 2000-3000 melee damage (1s) and uses Chidori Koken (1.5s cooldown), then it disappears.

Mature Snail
200%*
damage: +4%
resistance: +4%
taijutsu: +3
blade fighting: +3
attack speed: +2
throwing: +3
140%*
0%*
It inflicts 720-800 melee damage (2s) and uses Chiyute no Jutsu (9s cooldown).

Boss Toad
220%*
damage: +7%
resistance: +10%
taijutsu: +3
blade fighting: +3
attack speed: +2
throwing: +3
140%*
0%*
It inflicts 1630-1750 melee damage (2s) and uses Blast of Water (4s cooldown), Cho Baika no Jutsu (8s cooldown).

Rhino
220%*
damage: +4%
resistance: +8%
taijutsu: +4
blade fighting: +4
attack speed: +2
throwing: +4
avoiding: +1
health: +5%
150%*
0%*
It inflicts 3320-3560 melee damage (2s) and uses Rhino Charge (10s cooldown), Cho Baika no Jutsu (8s cooldown).

Third Kazekage Puppet
200%*
damage: +4%
resistance: +6%
100%*
100%*
It inflicts 2700-2900 melee damage (0.5s) and uses Demon Slash (4s cooldown), Ansatsu Jutsu (5s cooldown).

Tobirama Senju
200%*
damage: +4%
resistance: +6%
100%*
100%*
It inflicts 2700-2900 melee damage (0.5s) and uses Suidan no Jutsu (3s cooldown), Suiryudan no Jutsu (8s cooldown).

Hashirama Senju
200%*
damage: +4%
resistance: +6%
100%*
100%*
It inflicts 2700-2900 melee damage (0.5s) and uses Mokuton Daisoju (5s cooldown), Isshi Tojin (14s cooldown).

Monkey King
200%*
damage: +12%
resistance: +4%
taijutsu: +5
blade fighting: +5
attack speed: +2
throwing: +5
avoiding: +2
155%*
0%*
It inflicts 1520-1640 melee damage (1s) and uses Chodan Bakugeki (4s cooldown), Konoha Senpuu (4s cooldown).

Golden Rhino
230%*
damage: +5%
resistance: +12%
taijutsu: +5
blade fighting: +5
attack speed: +2
throwing: +5
avoiding: +2
health: +10%
155%*
0%*
It inflicts 3320-3560 melee damage (2s) and uses Rhino Charge (10s cooldown), Cho Baika no Jutsu (8s cooldown).

Susanoo Bijuu
210%*
damage: +11%
resistance: +11%
taijutsu: +5
blade fighting: +5
attack speed: +3
throwing: +5
avoiding: +2
agility: +1
160%*
0%*
It inflicts 1660-1780 melee damage (1s) and uses Bijuu Dama(19s cooldown), Chiyute no Jutsu (11s cooldown), Katon Kibaku Enjin (9s cooldown), Tailed Beast Chakra Arms (8s cooldown).

Gedo Mazo
210%*
damage: +4%
resistance: +4%
100%*
100%*
It uses Eat Soul (0.5s cooldown).

* - master